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Ryan D Murray
Unity3D Developer
My Mom's Road Rage
Game Engine: Unity3D
Scripting Language: C#
Platform: Android
Development Duration: 16 Weeks, Spring 2016
Collaborators: None
My Mom's Road Rage (MMRR) was my Senior Capstone project and placed 2nd at Kennesaw State University's Computing Day. Computing Day is a convention for Kennesaw Students to showcase there Senior Capstone projects.
The objective of MMRR is to rack up as many points as you can by ramming vehicles, crashing into scenery, and even running over pedestrians before your road rage ends. Watch out for the police as they are out to stop you. Use the in game currency you earn to upgrade your mean mom sedan.
Major Focuses for Mobile Optimization
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Runs at 45-60 fps
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Object Pooling
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Reduced Draw Calls
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Optimization of physics objects
Video
Gallery
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